In short.
If we emailed you about Unreal Engine work, we found your work details in public sources such as your studio's website or a job posting. We wrote to you because your role relates to the work we offer. One reply of "no", or one click on the unsubscribe link, stops all further email, permanently.
This website sets no tracking cookies. It uses cookieless analytics and stores only your light/dark theme choice in your browser.
Our developer survey is anonymous unless you choose to leave an email, and we never use survey answers to send you sales emails.
Questions or requests: contact@reignancestudios.com.
Contents
- Who we are
- Studios we contact
- Website visitors and cookies
- Clients and enquiries
- Developer survey and research
- Service providers
- International transfers
- Your rights
- Changes to this notice
Who we are
Reignance Studios is an Unreal Engine 5 engineering studio run by Selwyn Rajwadi. For the personal data described here, Reignance Studios is the controller: it decides why and how the data is used.
Contact: contact@reignancestudios.com
Postal address: 8 Pariseema Duplex, Near Canal, Gorwa, Vadodara 390016, Gujarat, India
Studios we contact about our services
We send a small number of individual business emails to people at game studios whose work involves Unreal Engine. Each email is written about that studio's own public situation. A person reviews every first email before it is sent. We don't buy email lists, and we don't guess email addresses.
What we collect
- About you: your name, job title and work email address, where your studio or you published them. If you publish it, also the country you work from.
- About your studio: the studio's name, website, country, approximate team size and ownership. Also its public projects and facts about them. Examples: the engine it uses, open engineering roles, announced release dates, publishing deals, and themes in public player reviews of its games.
- Our correspondence: the emails we exchange, the date of each message, and whether you replied, asked us to stop, or the message bounced.
- An opt-out record: if you unsubscribe, we keep a one-way hash of your email address (SHA-256), and sometimes your studio's domain, so that we never contact you again.
Where it comes from
Only from public sources:
- your studio's website;
- public job boards and applicant-tracking pages (such as Greenhouse, Lever and Ashby);
- Steam store pages and public Steam reviews;
- PCGamingWiki;
- game-industry news;
- for UK companies, the Companies House register.
We follow each website's robots.txt rules and access pages slowly and politely. We don't scrape LinkedIn.
Why we use it, and on what basis
- Purpose: to decide whether our Unreal Engine services are likely to be relevant to your studio right now, and to send you a short, specific business email about them. The email offers a free technical review, with at most three brief follow-ups if you don't reply.
- UK, EU and EEA: our legitimate interest in offering relevant business services to businesses. The contact is limited to your professional role, and you can opt out at any time.
- Canada: implied consent under Canada's anti-spam law (CASL). Your work address was published without a statement refusing unsolicited messages, and our message relates to your role.
- Australia and New Zealand: inferred consent, on the same basis: your address was conspicuously published, and the message relates to your role.
- United States: we follow the CAN-SPAM Act. Every email identifies us, gives our postal address, and includes a working opt-out.
We only contact studios in countries where this kind of business email is permitted, and we don't contact individuals who trade as sole traders in the UK. Each studio gets one email sequence. We don't start another one automatically, and never with anyone who has opted out.
Automated steps and AI
Software ranks studios by how relevant our services appear to be, using the public facts above. We use an AI model (Claude, by Anthropic) to pick out facts from public pages and to prepare email drafts. Every fact the AI suggests is checked word for word against the source page before it's used, and a person reviews every first email before it's sent. None of this produces decisions with legal or similarly significant effects for you. It only decides whether we write to you.
How long we keep it
- Prospect data (your name, role, address and the studio facts): up to 12 months after our last message. After that it's deleted or anonymised, unless you became a client or asked us to stay in touch.
- Correspondence: for the same 12 months, or longer if we start working together (see clients).
- Opt-out record: the hashed address and domain are kept for as long as we send any outreach. That's the only way to honour your request not to be contacted again. The hash can't be turned back into your address.
Stopping our emails
Any one of these works immediately and permanently: reply "no", click the unsubscribe link in any of our emails, or write to contact@reignancestudios.com. You have an absolute right to object to direct marketing, and we don't ask for a reason.
Website visitors and cookies
This website sets no cookies and uses no advertising or cross-site tracking. Here is everything it does store or send:
| What | Where | Purpose | How long |
|---|---|---|---|
| Theme choice (light or dark) | Your browser's local storage, only if you use the theme switch | Remembers your display preference | Until you clear it |
Privacy choice (rs_consent) | Your browser's local storage | Remembers that you've seen the privacy notice, or which optional features you allowed | 12 months, then we ask again |
| Cloudflare Web Analytics | Cloudflare (no cookies, no local storage) | Aggregate page views and performance, with no personal profile of you | Aggregated by Cloudflare |
| Our own page and download counts | Our Cloudflare database (no cookies, no local storage) | Counts which pages are read, how long a page stays open and how far it is scrolled, which free code is downloaded, and clicks on the booking link, email address or links to other websites. We record only the page or file, the website that linked to it, any campaign tags in the link (utm_source, utm_medium, utm_campaign), your country (from Cloudflare), the device type (phone, tablet or desktop), the browser name (for example Chrome) and whether the request came from a bot. We don't store your IP address, your full browser or device details, or any visitor ID, so visits can't be linked to each other or to you. Browsers sending Do Not Track or Global Privacy Control are not counted | Up to 24 months |
| Privatus Analytics (only if you allow analytics) | Privatus (privatusstats.com) | Off until you turn on "Analytics" in privacy settings. Then it measures page views, clicks, how far a page is scrolled and how long it stays open, page speed, and shows the occasional one-question survey. Details below | Per Privatus's policy |
| Security and delivery | Cloudflare | Delivers the site and protects it against abuse. This involves processing your IP address | Per Cloudflare's policy |
| Web fonts | Google Fonts (fonts.googleapis.com) | Displays the site's typefaces. Your browser requests them from Google, which receives your IP address | Per Google's policy |
"Let's talk" and "Book" links open Calendly, a separate scheduling service. Calendly's own privacy policy applies there, and anything you enter in a booking is shared with us so we can meet.
Optional analytics or marketing tools stay off until you allow them in .
Privatus Analytics
reignancestudios.com uses Privatus Analytics to understand how our website is used, for example which pages are popular and where visitors come from. Privatus Analytics does not use cookies, does not fingerprint your browser, and doesn't build profiles of individual visitors or track you across websites. It stores nothing on your device, except your own choice to opt out if you make one.
For each page view it records the page address (without most query parameters), the referring website, campaign (UTM) parameters, your browser and operating system family and major version, device type, screen size range, language and country. Personal data that appears in addresses, such as email addresses, is removed before anything is stored.
To count visits, your IP address and browser user agent are combined in memory with a random value that changes every day and is never stored. This produces a short-lived, pseudonymous visit key that cannot link your visits across days, sites or devices. Your IP address, user agent, browser time zone and other request details may also be checked in memory to tell people from bots. Your IP address and full user agent are never stored.
Location is recorded at country level only. The country comes from Cloudflare, the network company that delivers Privatus Analytics. Privatus Analytics does not look up your IP address to find it. Region, city and coordinates are never stored.
Privatus Analytics processes this data on reignancestudios.com's behalf as a processor. Data is processed and stored in the United States, including for visitors from the EU, EEA, UK and Switzerland. IP addresses are used in memory only and are never stored. Transfers to the United States are covered by Standard Contractual Clauses. We rely on our legitimate interest in understanding and improving our website. As an extra safeguard, on this site Privatus Analytics stays off until you turn on "Analytics" in .
Clients and enquiries
If you contact us or we work together, we use your contact details, our correspondence and project records to reply, deliver the work, invoice, and meet legal duties. The basis is our contract with you, or the steps you asked us to take before one. We keep business and invoicing records for as long as tax and accounting law requires, then delete them.
Developer survey and research
We run a short survey at reignancestudios.com/survey about the technical problems Unreal Engine developers run into, and we study public developer discussions on the same topic. The aim is to understand which problems cost teams the most time, and to publish a summary of the results.
Survey: what we collect
- Your answers: your role, the problem you describe, what it affected, how long it took and how you dealt with it. Every question except the problem description is optional.
- Where you found the survey: a short label from the link you followed, such as "reddit".
- An email address, only if you choose to leave one in the final note, to be invited to a follow-up conversation.
We don't ask for your name, and the survey doesn't store your IP address or set cookies. Please don't include confidential project details, code or credentials in your answers.
Survey: how we use it, and on what basis
- Purpose: research into Unreal Engine development problems. Results are reported only in aggregate, and quotes are only published without anything that could identify you or your studio.
- Basis: your consent, given by choosing to submit the survey. You can withdraw it at any time by asking us to delete your answer.
- If you leave an email: we use it only to invite you to one follow-up research conversation. We won't add it to our sales outreach or send you marketing.
Public discussions
We also review public posts about Unreal Engine problems, such as public Steam reviews and GitHub issues, using those services' official interfaces. We store the text of relevant posts and a link to each one. Instead of usernames, we store a one-way code that only lets us avoid counting the same author twice. We use this only for aggregate research, never to contact the authors.
How long we keep it
- Survey answers and research records: up to 24 months after collection, then deleted. Aggregate results that identify no one may be kept and published.
- Email addresses left in the survey: deleted after the follow-up conversation, or within 6 months if it doesn't happen.
To delete your survey answer, email contact@reignancestudios.com with roughly when you submitted it and what you wrote about.
Service providers
We don't sell personal data or share it for others' marketing. We use these providers to run the business:
- Lark (Lark Technologies Pte. Ltd.): business email, and storage of survey answers.
- Anthropic (Anthropic, PBC): the AI model used to extract public facts and prepare drafts.
- Cloudflare (Cloudflare, Inc.): website hosting, DNS, security, cookieless analytics.
- Calendly (Calendly LLC): only if you book a meeting.
- Web3Forms: delivers the brief you send through the contact form to our inbox.
- hCaptcha (Intuition Machines, Inc.): checks that a contact-form submission comes from a person, not a bot. It runs only on the contact form.
- Privatus Analytics: privacy-focused website analytics, only if you allow analytics (see Privatus Analytics).
- Google (Google LLC): web fonts, as described above.
We may also disclose data where the law requires it, or to protect our legal rights.
International transfers
We're based in India, and our providers operate in several countries, including the United States and Singapore. If you're in the UK, EU or EEA, your data may be processed outside it. Where the law requires it, we rely on safeguards such as the European Commission's standard contractual clauses or the UK's international data transfer addendum, as offered by our providers.
Your rights
Depending on where you are, you can ask us to:
- show you the data we hold about you;
- correct it;
- delete it;
- restrict its use;
- give you a copy in a portable format;
- stop using it. For direct marketing, stopping is always your absolute right.
Write to contact@reignancestudios.com. We'll reply within one month. If you ask us to delete your data, we keep only the hashed opt-out record, so that you aren't contacted again.
You can also complain to a data protection authority. In the UK that's the Information Commissioner's Office (ico.org.uk); in the EU, your local supervisory authority; in Canada, the Office of the Privacy Commissioner; in Australia, the OAIC. We'd appreciate the chance to fix things first.
Changes to this notice
If we change how we use personal data, we'll update this page and the date at the top.
Last updated: 4 November 2026.